/**
 * Joint definitions are used to construct joints.
**/
public class b2JointDef {

	public b2JointDef()
	{
		type = b2JointType.e_unknownJoint;
		bodyA = null;
		bodyB = null;
		collideConnected = false;
	}

	/*The joint type is set automatically for concrete joint types.*/
	public b2JointType type;

	/**The first attached body.*/
	public b2Body bodyA;

	/**The second attached body.*/
	public b2Body bodyB;

	/**Set this flag to true if the attached bodies should collide.*/
	public boolean collideConnected;
}
